Bethesda’s streaming tech, Orion, will improve game streaming for all services

Bethesda’s streaming tech, Orion, will improve game streaming for all services”

It will reportedly work with any game engine and can be used with Google Stadia tech.

The cloud gaming market is quickly filling out with competing platforms and technologies and Bethesda isn't staying on the sidelines.

In between your Deathloops and your Doom Eternal announcements this morning, Bethesda announced something called Orion.

Hopefully we'll see this technology at work sooner rather than later.

Announced during Bethesda's E3 presentation, Orion is a new piece of software that works at the game development level to improve streaming quality.

Orion was unveiled by James Altman, director of publishing at Bethesda, and Robert Duffy, chief technology officer at ID Software. He also added that it shouldn't matter how far away you live from your nearest streaming data centre, either, as Orion-enabled games should still let you stream at max settings. Well, if a developer wants to make their game playable on streaming services, they can integrate Orion straight into their game engine. Dubbed "Orion", the company claims it can deliver streamed games with better frame rates, 20% lower latency and 40% lower bandwidth requirements. No details on the trial were announced, except that you've got to join the Doom Slayers Club tonight for a chance to get in.

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